Posted on March 8th, 2010 13 comments
Currently, the primary site for Grails plugin documentation is the plugin portal on the Grails web site. The trouble with the portal is that it doesn’t readily support multi-page documentation. On top of that, you can use gdoc to write a user guide for your plugin, but where will the generated manual go?
Before you can start publishing websites to GitHub, you first have to create a ‘personal’ page. The process is straightforward: create a new GitHub repository, clone it locally, add an index page, and then push your additions to GitHub.
For example, let’s say your GitHub username is ‘franklin’. First, create a new GitHub repository with the name franklin.github.com. This repository will store your personal website. Once that’s ready, clone it and add an index page:
$ git clone email@example.com:franklin/franklin.github.com.git franklin.github.com $ cd franklin.github.com $ touch index.html $ git add . $ git push origin master
After the above steps, you will have a blank home page for http://franklin.github.com/. Note that it can take a while for your GitHub Pages site to activate. Also, you can access the URL http://<username>.github.com/ before you perform the above steps and you will see some instructions for setting up the various pages.
Now that you have a personal Pages site, you can create project sites with URLs of the form http://<username>.github.com/<projectname>/. The process for this is trickier, so I refer you to the instructions on the GitHub Pages. You can either do it via your local git, or you can got to the project page on GitHub, click on the “admin” button, and select the “Generate project page” link. I prefer the latter approach because it’s easier and involves less typing!
Once you complete the steps from either set of instructions, you will end up with an extra local tracking branch called ‘gh-pages’. This branch contains the website for your project and it’s where we will be storing the plugin documentation.
The plugin documentation
When the grails doc command first appeared, it allowed you to automatically generate API documentation for your projects. With Grails 1.2, its scope was expanded and it can now generate a manual that looks and feels just like the Grails user guide. You don’t have to do anything to get the API documentation, but the manual requires a bit of work.
The basic idea is that you create a src/docs/guide directory and populate it with gdoc files. By prefixing the names of the gdoc files with appropriate numbers, you get a hierarchy of numbered sections. To get some idea of what you need to do, check out the source files that Luke Daley created for the Grails JMS plugin user guide.
Publishing the docs
Generating the documentation leaves you with a docs directory full of HTML files. What do you do with it? The next step is to get it onto your project-specific GitHub Pages site. Doing this manually is a bit of a bind, but I’ve created a Grails script and some template files that make it almost trivially easy (once you have the ‘gh-pages’ branch locally!).
First, copy this script to your $HOME/.grails/scripts directory. Next, switch to your ‘gh-pages’ branch and copy this HTML template to the root directory of the project. Next, create an index page for your site: index.html, index.textile, and index.markdown are all acceptable. Choose whichever format you prefer, but it should start with this section:
--- layout: main title: My Grails Plugin ---
The three dashes are important! I’ll explain those and the layout/title later. Then,
$ git add main.html.tmpl $ git add index.textile $ git commit -m "Adding template layout and index page for GitHub Pages site."
In the above set of commands, replace ‘index.textile’ with the name of the index file you created.
You’re now ready to publish your plugin docs for the first time! Simply switch to the main branch and execute the new Grails command:
$ git checkout master $ grails publish-github
Once the command successfully completes, you will find yourself back on the ‘gh-pages’ branch with all the documentation staged for a commit. You can then make any changes you want, commit everything, and then push the branch to GitHub. You can even do this in one step with the grails publish-github --push command, or if you want to automatically commit the documentation but not push, use grails publish-github --commit.
A few details
The publish-github command does a few things. First, it generates the plugin’s documentation via Grails’ doccommand. It then copies the generated documentation to the ‘gh-pages’ branch (using an rather ugly technique). Once it’s on the ‘gh-pages’ branch, it generates a new ‘main’ layout based on the main.html.tmpl file. It basically reads the information from the XML plugin descriptor, plugin.xml, and populates the template with things like the plugin version and author. The template is then generated to _layouts/main.html, which you can reference from your individual pages.
It’s up to you to write the site’s pages, but at least you have the option of three different syntax types. I prefer Textile for the moment, because it’s very similar to the gdoc format. The key part of each page is the header block, which you’ve seen already:
--- layout: main title: My Grails Plugin ---
The ‘layout’ value is used to determine which file under _layouts to inject the page into. Ideally, the index page should use the _layouts/main.html template that the publish-github command generates, hence the value ‘main’. The ‘title’ option is specific to the generated template, which inserts the corresponding value into the title of the page. This is because it’s tough to get a suitable plugin name with correct capitalisation from the plugin descriptor.
That’s pretty much it. You also have the full power of Jekyll (as described on the GitHub site), so you can build more elaborate sites as you see fit. If you want to see the results of all this jiggery-pokery, then take a look at the GWT plugin pages.
Until next time.
Posted on March 1st, 2010 5 comments
Creating objects in Java is easy with the new keyword. In fact, it’s one of those things that you don’t think about. Need to access a file? Just create a new File instance: new File("build.properties"). For most Java developers, that’s all they need to know. Life becomes more interesting, though, when you start working with multiple class loaders.
Class loaders? Argh! Run away, run away!
That was pretty much my reaction for many a year. I just didn’t want to know about them. They were some kind of black magic and always Somebody Else’s Problem. It’s strange, because class loaders are actually pretty straightforward. Most Java developers know that you compile Java files to these *.class files and that those compiled classes have to be loaded by the JVM somehow. That’s basically what the class loader does. But like threads, the problem is not understanding what they do, but getting them to work together.
How many times have you heard the phrase “it’s a class loader issue?” I’ve certainly heard (and said) it more times than I’d care to admit. As soon as you have more than one class loader in an application, you have to start worrying about which classes can “see” which others. It can easily become a nightmare. But class loader behaviour is perhaps a post for another time. Let’s get back to new.
So, the first time that you create a new object, the JVM has to first load the class. This happens transparently when you use new. The question is, what class loader is used? And why does it matter?
Consider a scenario from Grails. We have a build system based on Gant that loads build scripts and executes them. In one of them, we instantiate a Jetty server and start it. The sequence of object creation goes like this:
In fact, the above is a simplification of what actually happens, but it suits the purpose of this post.
The JARs for the first three classes are all on the classpath of what we will call the build class loader. This loads all the classes used directly by the build. So what about Jetty’s Server class? The most important thing to understand is that the Server class must be loaded by the same class loader that loads the Grails web application. Although you can pass your own class loader to the embedded server, if it’s different to the one that loads Server you’ll run into those dreaded class loader issues.
Bearing that in mind, let’s look at what happens if the RunApp script uses new to create the server instance:
def server = new org.mortbay.jetty.Server() ... server.start()
Right about now, you should be asking yourself “what class loader was used to load the Server class?” It’s a critical question because it determines what class loader is used to load the entire web application and hence what classpath the application’s runtime dependencies should be on. In this case, the class loader used is whichever one loaded the RunApp script. The new operator effectively delegates to this.getClass().getClassLoader().
What does that mean for our example? It means that the build class loader is used to load the Server class and therefore must also be used to load the web application classes. In other words, all the application’s runtime dependencies must be included in the build class loader! What’s the problem with that, you may ask. There is one potential problem and one actual.
The potential problem is class conflicts. What if the web application depends on a different version of a library that’s already on the build system? It’s a particular problem if any of the Apache XML API libraries are on the classpath. These cause absolute havoc.
The other problem is that the more JARs you have on the classpath, the longer it takes for the JVM to find the class it’s after. That means longer start up times. It’s one of the problems OSGi was designed to solve (he was told by a man in the pub). Why put JARs on the build classpath that the build itself doesn’t need?
The solution is to work out where you want a class loader boundary and use reflection to instantiate your object:
def runtimeClassLoader = new URLClassLoader(...) def server = runtimeClassLoader.loadClass("org.mortbay.jetty.Server").newInstance() ... server.start()
This is pretty easy in Groovy because the start() method is evaluated at runtime, but Java needs to know the type at compile-time. You can’t do this:
ClassLoader runtimeClassLoader = new URLClassLoader(...) Server server = (Server) runtimeClassLoader.loadClass("org.mortbay.jetty.Server").newInstance() ... server.start()
because you’ll get a ClassCastException on line 2. The declared type of server is loaded by this.getClass().getClassLoader(), whereas the new instance is loaded in a different class loader. Different class loader means different classes. So you have to use reflection to invoke the methods and access the fields you need. Fortunately, you only have to jump through these hoops at class loader boundaries.
As you’ve seen, the new operator is normally something you don’t have to think about, but as soon as you start dealing with multiple class loaders, you have to be aware of and understand its behaviour. The trick is to work out suitable class loader boundaries and then use reflection to load and instantiate classes at those boundaries. It may sound like unnecessary extra work, but you can gain real improvements in application/framework reliability. If you’re lucky, things may even run a bit faster